🎮 It is advisable to not include any real-life persons in games unless they consent to it. Reasons being that this would constitute to the infringing of privacy, and breach of the right of publicity which protects individuals right from having their name of likeness (voice, image, etc.) from being
Month: January 2021 (page 1 of 4)
📰 In the well-known US case and one of the earliest video game cases, Atari, the holder of the copyright in the arcade game “Asteroids”, sued Amusement World for copyright infringement based on their video game “Meteors”. The case was dismissed by the court holding that while video games
📺 Due to the complex nature of video games, the current landscape of the legal protection of video games is very wide and complex; even until the present day, the scope of protection available for video games is still full of uncertainty.
⚖️ But, modern video games contain at least two main
📜 Under Section 41 of Copyright Act 1987, any person who during the subsistence of copyright in a work or performer’s right, purchase or makes for sale any infringing copy (copyrighted works); distributing any copyrighted works for his own use and/or domestic is punishable to a fine not exceeding